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Author Topic: Yay for me!  (Read 1594 times)
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Belgarath
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« Reply #15 on: January 04, 2008, 10:37:33 AM »

the way things are going everyone will believe in non-violence! then we'll be defenceless against the zombies!
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Keiichi
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« Reply #16 on: January 04, 2008, 12:32:27 PM »

I also have followed a non-violent path. Those torsos just happened to fall upon my machete, promise.
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Captain Jacobi
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« Reply #17 on: January 04, 2008, 06:58:04 PM »

And my puppy happened to go upon a none violent path, except when it came to eating animals and pirates.
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Keiichi
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« Reply #18 on: January 04, 2008, 07:00:25 PM »

And my puppy happened to go upon a none violent path, except when it came to eating animals and pirates.

Yeah, you could just use the 'pirates are not humans!' defense.
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The flight was heavenly
the sky my ocean
As I soared beyond the clouds
and golden voices called me home
You asked "Do you believe in love?"
and I shook my head
So, your sins unto me as I fall down
never to return from this land
My wings are clipped, my voice stilled,
Goodbye.
Johan Crichton
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« Reply #19 on: January 04, 2008, 08:41:02 PM »

Reaching level 10 without killing anything in a game whose core gameplay is killing is distinctively different...
it's what people make out of it, really

No, I'm going to agree somewhat, but not agree on what the core gameplay is.  The core gameplay of Shartak (like Urban Dead) I'd argue is killing other game entities (whether they're other characters or NPC entities).

By core gameplay, what I'm meaning is the default mode of play - what's the base idea in the game.  In Urban Dead the core gameplay was survivors vs zombies.  In Shartak it seems to be Outsiders vs Animals, Natives vs Animals, Outsiders vs Natives, etc. 

While the main page says:
Quote
Shartak is a massively-multiplayer online role-playing game (MMORPG) set on a mysterious island where natives and outsiders hunt and explore.

...It won't be long before they stumble across the villages and learn of the treasures of the tribal ancestors.

If you want to help the natives defend their villages or see if you can get your hands on the treasures from the island of Shartak, sign up here.

Shartak doesn't seem to have any treasure hunting or defending of the treasure  Undecided

I'm not trying to say that there aren't other ways to play Shartak (I've done that with several characters), but I do think that  the core gameplay is based around violence and conflict which is reflected in how the majority of characters end up playing.
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Tom Failur
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« Reply #20 on: January 04, 2008, 08:53:50 PM »

Shartak doesn't seem to have any treasure hunting or defending of the treasure  Undecided

I want this to to happen. Stuff to be contested and faught over sounds like great fun.
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« Reply #21 on: January 04, 2008, 09:37:05 PM »

Classic ctf, natives defending, outsiders charging?

"The holy totem is stolen!"
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Belgarath
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« Reply #22 on: January 04, 2008, 10:04:23 PM »

Classic ctf, natives defending, outsiders charging?

"The holy totem is stolen!"

that would just make it like halo without the graphics, mabye not a flag i think it should be gems and stuff like that if the outsiders kill all the natives then the outsiders should say get 5 gems each or somthing similar i would only say gold if the natives attacked the outsiders because it was more or less the outsiders that introduced gold to shartak as they brought it with them.

btw: mabye we should make another thread for this.
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0000FF Beard
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« Reply #23 on: January 05, 2008, 09:52:08 AM »

Stuff to be contested and faught over sounds like great fun.

Very true
It would finally give people a reason to organize and kill masive amounts of innocent other people.
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FirstAmongstDaves
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« Reply #24 on: January 05, 2008, 01:49:01 PM »

Classic ctf, natives defending, outsiders charging?

"The holy totem is stolen!"

There was a "win the flag" suggestion on the wiki some time ago.
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« Reply #25 on: January 05, 2008, 04:51:39 PM »

What about some type of resource point that can be held and grants some minor benefit to whatever side controls it? Not sure what it would be though.....
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« Reply #26 on: January 05, 2008, 06:07:34 PM »

What about some type of resource point that can be held and grants some minor benefit to whatever side controls it? Not sure what it would be though.....

That mode is called TKOTH, or Team King of The Hill Grin
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