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Malice
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« Reply #15 on: May 30, 2007, 09:28:11 PM » |
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Sounds like a  MMORPG anyway. What I like about these things is that they're open-ended to the max. PotC... blah. I'm not even bothering to watch the latest movie. It hints that there's a specific plot to complete - hence the Participants will be able to play the game a third of the way through without subscribing, . A third of the way through... As in playing games in a bar "Please insert another 50 cents to continue saving the world." When you get to the end "YOU WIN!" and ya walk away. Imagine if Shartak had a plot. Bah. Nasty.
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My Characters:The Malice - Durham Vigilante/Lobbyist 
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Serious Sam
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« Reply #16 on: May 30, 2007, 10:09:56 PM » |
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Imagine if Shartak had a plot. Bah. Nasty.
The beauty of Shartak is that alot of people have lost any plot that there was.
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Johan Crichton
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« Reply #17 on: May 30, 2007, 10:30:34 PM » |
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It hints that there's a specific plot to complete - hence the Participants will be able to play the game a third of the way through without subscribing, . A third of the way through... As in playing games in a bar "Please insert another 50 cents to continue saving the world." When you get to the end "YOU WIN!" and ya walk away. Do you realise that what they might mean is that characters can range from levels 0 - 60, and you can't progress past level 20 without subscribing? Or that the game world may have three large regions, and only one is accessible to non-subscribers?
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Johan CrichtonPlease read the forum rules before posting. "Simple suggestion -> complicated/confusing suggestion = never implemented." - FAD Life isn't fair. It's just fairer than death, that's all.
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Serious Sam
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« Reply #18 on: May 31, 2007, 09:34:39 AM » |
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Do you realise that what they might mean is that characters can range from levels 0 - 60, and you can't progress past level 20 without subscribing? Or that the game world may have three large regions, and only one is accessible to non-subscribers? Nice to see your maths is still razor sharp.
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Johan Crichton
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« Reply #19 on: May 31, 2007, 10:28:15 AM » |
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Nice to see your maths is still razor sharp. Why are you concerned about my maths is still razor sharp?
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Johan CrichtonPlease read the forum rules before posting. "Simple suggestion -> complicated/confusing suggestion = never implemented." - FAD Life isn't fair. It's just fairer than death, that's all.
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Malice
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« Reply #20 on: May 31, 2007, 08:56:18 PM » |
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I thought of that, but most people on Shartak have great fun in the game without really leaving a third of the island or ever going past the skills they definitely want. Take The Malice when he was in the MG. I stayed the same level for months and never ever left the Durham-York part of the island, which isn't even close to being a third of the entire island.
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My Characters:The Malice - Durham Vigilante/Lobbyist 
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Black Joe
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« Reply #21 on: June 01, 2007, 02:26:54 AM » |
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I thought of that, but most people on Shartak have great fun in the game without really leaving a third of the island or ever going past the skills they definitely want. Take The Malice when he was in the MG. I stayed the same level for months and never ever left the Durham-York part of the island, which isn't even close to being a third of the entire island.
Tell me about it. You should see some of my characters' maps.
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Captain Jacobi
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« Reply #22 on: June 03, 2007, 07:42:43 AM » |
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Just to tell you.
There is a free MMO out there called Silk Road.
don't have a link but if you don't want to pay then check it out.
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Rob Zombie
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« Reply #23 on: June 03, 2007, 11:30:48 AM » |
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I thought of that, but most people on Shartak have great fun in the game without really leaving a third of the island or ever going past the skills they definitely want. Take The Malice when he was in the MG. I stayed the same level for months and never ever left the Durham-York part of the island, which isn't even close to being a third of the entire island.
Tell me about it. You should see some of my characters' maps. Rob has the route from Derby to York, and some of the surrounding jungle, Rozen has the shipwreck, Durham, York triangle, with a bit left over from when he went to see santa. and the others dont have cartography. i think pirates become more well traveled because thier camp sucks.
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Soral
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« Reply #24 on: June 03, 2007, 06:55:58 PM » |
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Oh god I played this like a month ago. A friend of mine gave me a beta key. It's ridiculous, at the time there was so many bugs and too few interesting features. You were unable to create your own name because according to Disney every name not chosen by them is offensive. My guy got named "Pug" by the automatic re-naming system.
The experience I had was terrible. After loading the damn game 4 times because of the crashes whenever you walk, I managed to get to fight some invisible alligators, swim around an ocean, bug up a player owned ship so it was flying through the sky and then crash again, and I never touched it since.
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Armadox the Butcher
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« Reply #25 on: June 05, 2007, 11:31:10 PM » |
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sceptisizm keeps me confident your simply useless, and that the game's better then that, but I'm a beta tester for NCSoft, and I remember my first debug play throught for CoV/CoH, and Auto Assault. Those where painful times.
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...It's not hard to find Armadox, just follow the trail of dead bodies....  Ogre philosophy on child-rearing: "Keep the best, eat the rest."
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Soral
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« Reply #27 on: June 11, 2007, 11:40:49 PM » |
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Auto Assault. Those where painful times.
It's still painful. It has a user base of about 7 and the thing won't run properly on most computers. It's a crap game anyways, though.
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Here to Kill Lacuna
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« Reply #28 on: June 12, 2007, 02:06:50 AM » |
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and Auto Assault. Those where painful times.
 Auto Assault was bloody *terrible* I was on the beta, crashed loads (usually just after you'd done a :palm:ty quest) or those lovely times the bug report tool would cause a crash. Though, wasn't as bad as dungeon runner which got opened once and then deleted
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Armadox the Butcher
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« Reply #29 on: June 25, 2007, 06:40:43 AM » |
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I actually liked auto assault. I think it had promise if it was rehashed a little to correct a few minor details. I also think it should have had shallower lvling curve to obtain a new chassius. But in all it was a simple concept, blow  up, and I'd have liked to see it return as more of a twisted metal mmo.
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...It's not hard to find Armadox, just follow the trail of dead bodies....  Ogre philosophy on child-rearing: "Keep the best, eat the rest."
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