The Official Shartak Forum
Click here to play NOW!
Project Wonderful - Your ad here, right now, for as low as $0
May 24, 2012, 05:37:55 AM
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News
: Please read
the forum rules
before posting!
Home
Help
Search
Login
Register
Shartak
>
Out of Character
>
Suggestion Discussion
>
Signposts +
Pages: [
1
]
Go Down
« previous
next »
Print
Author
Topic: Signposts + (Read 327 times)
0 Members and 2 Guests are viewing this topic.
Etherdrifter
Hero Member
Posts: 1836
Signposts +
«
on:
December 09, 2011, 12:35:24 AM »
New Entity : Smoky Crystal Signpost
Materials : 2 wood, 1 smoky crystal
Effect : Wails on any tile within a 2 tile radius (inside huts too) heal instead of harming.
New Entity : GPS Signpost
Materials : 2 wood, 1 gps (50% charge minimum)
Effect : Displays GPS coordinates of the tile underneath the sign text
Requires : Outsider Knowledge (or being an outsider)
New Entity : Charm Signpost (Monkey Claw, Tiger Tooth, Silver Skull Cross, Parrot Feather)
Materials : 2 wood, 1 charm (of type)
Effect : Grants the charm effect to everyone on the tile
Requires : Native knowledge (or being a native)
Logged
Pro Bono Collagium
Quote of the week
"Don't ask so many questions, just serve your purpose! "
Dani
Hero Member
Posts: 1288
I am pleased by the rotundity of your conviviality
Re: Signposts +
«
Reply #1 on:
December 09, 2011, 04:11:38 AM »
I like the second and third one, although the second one should be changed to ANY gps will do, but it only works for as long as the battery is running, and i'm not sure why anyone would want a charmed signpost, except for protection against animals. First one seems kind of powerful compared to the other two.
Logged
Sometimes derailing the
out of an already what the
topic is not enough.
Raffles
Sr. Member
Posts: 486
Swords 'n' silks
Re: Signposts +
«
Reply #2 on:
December 09, 2011, 12:16:07 PM »
Do smokey crystals regenerate? I thought they were from the sacred space.
Logged
Etherdrifter
Hero Member
Posts: 1836
Re: Signposts +
«
Reply #3 on:
December 09, 2011, 03:43:16 PM »
They were from sacred space, however they could be re-added to a special tile in the cavern....
I would not say the first one is over-powered, it is a good defence against spirits though and one that does not completely ruin their game (it opens up entirely new choices).
Sign posts are not hard to break as a rule, do remember this
Logged
Pro Bono Collagium
Quote of the week
"Don't ask so many questions, just serve your purpose! "
Edward Theodore Gein
Newbie
Posts: 23
Ed Gein is a ladies' man
Re: Signposts +
«
Reply #4 on:
December 10, 2011, 02:46:21 AM »
Quote from: Etherdrifter on December 09, 2011, 03:43:16 PM
They were from sacred space, however they could be re-added to a special tile in the cavern....
I thought smokey crystals were always just something that the traders had? It's been a while, but I thought the only things that were unique to the sacred space were apples and the faith skill (which I still want, BTW - I am a good Lutheran boy, after all)
Logged
Edward Theodore Gein
Zeek
Sr. Member
Posts: 487
Re: Signposts +
«
Reply #5 on:
December 10, 2011, 03:12:20 AM »
no, they were found in the tunnels beneath the towers.
personally, i'd rather keep them as a finite resource on the island.
adding charms to signposts is an interesting idea though
Logged
kiwimage
Jr. Member
Posts: 66
Re: Signposts +
«
Reply #6 on:
December 11, 2011, 12:46:04 PM »
Bilingual signposts for those who can write both languages.
Make it cost one more wood.
(and for writing on trees and buildings one more ap)
in the language drop down just add a both option.
Logged
Swarm
Hero Member
Posts: 1668
Could you hold this TNT for me? Thanks.
Re: Signposts +
«
Reply #7 on:
December 11, 2011, 04:25:45 PM »
I don't want smokey crystals to be a finite resource...
Simon, add them somewhere in the caves!!!
And, Ether, I like all 3 of your ideas =)
Logged
Swarm - Hunts Natives.
Exterminator894 - Is hungry
Pages: [
1
]
Go Up
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Out of Character
-----------------------------
=> Forum Discussion
=> Suggestion Discussion
=> General Discussion
=> Off Topic
-----------------------------
In Character
-----------------------------
=> Native
=> Cannibals
=> Outsiders
=> Pirates
=> Clans
=> Shartak Fiction / Art
Loading...