SHARTAK ROAD MAP - WORK IN PROGRESSAs many of you probably know, Shartak's road system is in better shape than it's been in for years: cleaner, regularly mowed, with more extensions and bypass routes linking all the villages. Credit goes to Trailblazer for much of the work, as well as the other members of Island Landscapers.
In the last few weeks I've been doing a survey of the road system, in order to get the GPS coordinates necessary to make a road map for Shartak travellers. The idea is inspired by the tunnel system map
Schmoe made. That survey's largely complete, but unfortunately I don't know how to make such a map, and I don't have time to learn (or much time for Shartak in general shortly). So I'm putting the information out here and hopefully someone can make something cool that we can put on the wiki (and be able to maintain as new developments arise).
As it's a community project I'm looking for a
volunteer, but the first person(s) to come through with a map will have the latest road, a bypass route connecting the Durham/York Freeway to the Eastern Shartak Trail, named for one of their characters...our modern road names are all pretty boring anyway.
If the link is broken or non-existent (as the case may be), use the
Satellite Image Finder. For the prospective Cartographer(s), you may wish to use the
GPS Locator to ensure that everything is where it's supposed to be. It's not as accurate as walking the route yourself, but it's mainly to doublecheck that I've labelled everything right.
So, without further ado...Shartak's paths of glory:
Main RoadsShartak Passage/Shartak Trail W/EStartpoint: (at Memorial Freeway)
[-70.638,+26.350]Dangerpoint:
[-70.426,+26.350] (fires over much of the road. keep going E and the path returns.)
Endpoint: (at Seether's Walk)
[-70.114,+26.374]condition: The longest running road in Shartak, with direct links to all the mainland villages except Dalpok (for now). Due to a miscommunication early in its construction it is generally written as the Shartak Passage in the West and the Shartak Trail in the East. Mostly paved and signposted but there are a few hiccups, especially around York.
Durham-York Memorial Freeway W/EStartpoint:
[-70.638,+26.350]Endpoint:
[-70.403,+26.350]Condition: Name origin unknown, but it was in common circulation at least as far back as November 2007. Paved and signposted. Beware, the route from Durham is frequently attacked by vandals.
Dalpok/Shipwreck NW/SEStartpoint: (at Shipwreck)
[-70.541,+26.543] Endpoint: (at Dalpok)
[-70.442,+26.444]Condition: Also called Jakota-Shubar Path. Paved and 'posted.
Dalpok/York Trail NW/SEStartpoint: (at Dalpok)
[-70.430,+26.442]Endpoint: (at York)
[-70.369,+26.321] (going N/S)
Condition: Also called the Woo Elephant Yeah Trail for the player who built it. Note that the road has an unusual split coming up from York - if you keep going north it turns into a 3-way intersection with links to the Dalpok/Wiksik road to the West and the Christmas Road to the East. Paved and 'posted.
Wiksik/Raktam Road NW/SEStartpoint: (Wiksik)
[-70.241,+26.407]dangerpoint: (Wiksik Grasslands)
[-70.255,+26.421] Endpoint: (Raktam)
[-70.315,+26.467] Condition: Also called the Armacho Trail, named for the infamous Raktami PKer, Armadox the Butcher. Signposts lead out of both villages but they abruptly stop a dozen paces out on either end. This isn't too troubling because the original route passed too close to Crystal Lake to be effective, so it's high-time it was rebuilt. What's more troubling is that the road was fine in the last sweep a week ago.
Dalpok/Raktam Road NE/SWStartpoint: (Dalpok)
[-70.435,+26.448]Checkpoint:
[-70.429,+26.454] (route now goes North/South)
Checkpoint:
[-70.429,+26.470] (route hugs the mountain going Eastbound with slight variation, until
[-70.360,+26.470] when it goes due E away from the mountain)
Endpoint: (Raktam)
[-70.326,+26.470]Condition: Also called the Azuma road, presumably after the legendary Mountain Dalpoki. This looks more complicated than it is. The route traces much of the north-eastern perimeter of the Mountain, following its jagged cliffs, so signposts abruptly head NE, then SE, and so on. Paved and 'posted.
Alligator Road NE/SWStartpoint: (Wiksik)
[-70.236,+26.414]Checkpoint: (road goes N/S)
[-70.226,+26.424]Checkpoint: (road returns to NE/SW route)
[-70.226,+26.431]Checkpoint: (road returns to N/S route)
[-70.222,+26.434]Checkpoint: (road turns E/W)
[-70.219,+26.464]Endpoint: (Tarak's Spit)
[-70.186,+26.464]Condition: Named for the Alligator Hunt put on by Team Tathers, this is a good example of a bad road. The route has been extensively vandalised so it can be a guessing game trying to find the main path, and the jungle overgrowth makes it impassable in places. However, it remains the only road that goes to Tarak's Spit, so it's still of some use. The road also cuts through a nearby cave entrance (Burning Fields?).
Intersection RoadsShartak Main Crossroads NS/WE:
[-70.319,+26.407] Condition: Almost dead center of the island, this is the major artery for the Native villages, and appropriately marked by a skullpost. N/S is the Raktam/Shartak Passage (Christmas Road), W/E follows the Dalpok/Wiksik Road.
Christmas Road N/SStartpoint: (intersection of Shartak Trail)
[-70.319,+26.374]Endpoint: (Raktam)
[-70.319,+26.462]Condition: So named because it cuts through Santa's Grotto. Paved and signposted.
Seethers Walk NW/SE Startpoint: (intersection of Shartak Trail)
[-70.113,+26.373]Endpoint: (Derby)
[-70.092,+26.352]Condition: Named after the irascible Sheriff of Derby, the trail formally ends at the site of The Hanged Misfit. Paved and signposted.
The Wiksik Detour NE/SWStartpoint: (intersection of Shartak Trail)
[-70.269,+26.375]Endpoint: (Wiksik)
[-70.243,+26.401] Condition: Paved and signposted.
Path of Spirits N/SStartpoint: (crossroads of Shartak Trail)
[-70.218,+26.374]Checkpoint:
[+70.218,-26.384] (trail proceeds NW to Wiksik)
Endpoint North: (Wiksik)
[-70.236,+26.402] Endpoint South: (shoreline due Midway) :
[-70.218,+26.368]Condition: Name is presumably a reference to Midway Isle or the Wiksik Spirit Hut. Signposts abruptly stop at
[-70.224,+26.390] going NW to Wiksik, all else is properly paved and signposted. PoS holds the distinction of being the only known road that connects to an outlying islet.
Dalpok-Wiksik Road W/EStartpoint: (intersection of Dalpok/York Trail)
[-70.395,+26.407]Endpoint: (Wiksik)
[-70.242,+26.407]Condition: Paved and 'posted.
The Durham Detour N/SStartpoint: (intersection of Dalpok/Shipwreck Road)
[-70.479,+26.481]Dangerpoint: (heavy fires in the area)
[-70.479,+26.471]Endpoint:
[-70.480,+26.350]Condition: Heavy fires in the region seem to be a constant. Road continues N/S from
[-70.475,+26.467] for some distance, before returning to the standard route.
York Road NW/SEStartpoint: (intersection of Shartak Passage)
[-70.403,+26.350]Endpoint: (York)
[-70.374,+26.321]Condition: Paved and 'posted.
Access RoadsNote: This mainly refers to intersection roads that lead to boatyards and aren't very long. It may also refer to roads leading to ruins or other rest-stops.
Driftwood road N/S Startpoint: (intersection of Memorial Freeway)
[-70.491,+26.350] Endpoint: (boatyard)
[-70.491,+26.345] Condition: Paved and 'posted.
Driftwood road N/S Startpoint: (intersection of Memorial Freeway)
[-70.595,+26.350]Endpoint: (boatyard)
[-70.595,+26.345] Condition: Paved and 'posted.
Driftwood road N/S Startpoint: (intersection of Shartak Trail)
[-70.309,+26.374]Endpoint: (boatyard)
[-70.309,+26.368]Condition: Paved and 'posted.
Driftwood road N/S Startpoint: (intersection of Shartak Trail)
[-70.238,+26.374]Endpoint: (boatyard)
[-70.238,+26.365] Condition: Paved and 'posted.
Temple Road N/Sstartpoint: (Pirate's Arch)
[-70.539,+26.543] Endpoint: (Temple)
[-70.539,+26.532]Condition: Paved and 'posted.